Reverse Engineered Object - Progress II
I've started to turn the geometry for my object into 3D forms, and it's going well for the most part!
So far, everything is looking the way I want it to, and I'm really having fun with the shell tool. But there's a specific piece of the object that I'm stuck on, and it's this part:
I've been trying to get rid of the part beneath the wavy bit. The waves are supposed to look like this:
I've spent a long time on this part and tried all sorts of things--I tried using the split command, boolean difference, and overall a lot of moving things around and trying things a bunch of different ways. I'll have to come back to this part, but all in all I feel myself becoming more comfortable with this program as I work on this object. :)
Comments
Post a Comment