Reverse Engineered Object - Final Renders & Exploded View




I finally managed to complete this object!! Yay!! 

I'm very happy with how it turned out--Keyshot was such a fun program to use and I really enjoyed experimenting with materials, environments, and lighting. 

I ended up having to simplify certain parts of the object, specifically the little details that are meant to allow the user to twist/clip the pieces together. I wish I could have incorporated those details, but I ran into too many errors and confusion stemming from my lack of foresight in the earlier stages--lesson learned for next time. That said, with the amount of time and effort I put into this, I am still happy with the final result. 

This project has allowed me to become way more comfortable with Rhino 8. Through the mistakes I made and all the troubleshooting I did, I learned so much about the program as well as 3D modelling as a whole. :)






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