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Showing posts from December, 2024

Milestone Projects

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  - Castle - - Surface Design Study - - Surface Design Applications - - Reverse Engineered Object -  - Wearable Object - This semester was my first experience with any sort of 3D modelling, and I was able to achieve one of the goals I had set for myself after the castle milestone project: learning how to create organic forms. I have learned so much and look forward to applying what I’ve learned to personal projects now that I’ve discovered how fun 3D modelling is!!

Wearable Object: Planning to Final Render

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This project was one of my favorites of the semester. It allowed my to apply what I learned (especially from the reverse engineered object project) and create something I really love.  The first step in the creation of my isopod ring was planning. I had a lot going on and was really short for time so I was unable to make three proofs in Rhino, but I did plan out three (poorly drawn) concepts in Procreate. I knew I wanted to progress with the isopod ring as soon as the concept came to me--I figured the size and overall appearance fit the assignment guidelines in terms of being unusual. I then explored the concept a little more before I began to build it in Rhino. For this project, I started out by working with Nurbs as it was what I was most comfortable with, but I wasn't getting the same organic feel I wanted. After experimenting for a while and still not liking the results, I decided to change my approach and work with SubD modelling instead. I created the main shape in Nurbs, ext...

Reverse Engineered Object - Final Renders & Exploded View

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I finally managed to complete this object!! Yay!!  I'm very happy with how it turned out--Keyshot was such a fun program to use and I really enjoyed experimenting with materials, environments, and lighting.  I ended up having to simplify certain parts of the object, specifically the little details that are meant to allow the user to twist/clip the pieces together. I wish I could have incorporated those details, but I ran into too many errors and confusion stemming from my lack of foresight in the earlier stages--lesson learned for next time. That said, with the amount of time and effort I put into this, I am still happy with the final result.  This project has allowed me to become way more comfortable with Rhino 8. Through the mistakes I made and all the troubleshooting I did, I learned so much about the program as well as 3D modelling as a whole. :)